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''Interstellar Marines'' is a science fiction first-person shooter video game being developed by indie studio Zero Point Software. It was added to Steam Greenlight on 3 September 2012 and later released on Steam Early Access on July 2, 2013. Updates are generally released every six to eight weeks with some larger sprints. ''Interstellar Marines'' is being developed in four acts, formerly planned as individual titles. The first act, codenamed "Prologue", is currently in development and takes place in a future military training facility that will stage multiplayer, single-player, and cooperative training scenarios. Multiplayer was the first feature of Prologue to be built, doubling as both a tech foundation for future co-op missions and as a playable Early Access release on Steam. The first co-op mission, titled ''The NeuroGen Incident'', was released on September 26 which built much of the technology needed for future co-op campaigns. The three acts after Prologue, collectively titled the "Trilogy", will be narrative-driven campaigns spanning a continuous story arc set in "a realistic and unpredictable future where first contact with another sentient species is slowly becoming reality." The campaigns will support single-player and up to four players in drop-in/drop-out co-op. Zero Point Software claims that their co-op campaign will feature tactical gameplay, role-playing elements, open-ended level design, and a compelling sci-fi storyline.〔(【引用サイトリンク】url=http://www.interstellarmarines.com/articles/game-info/the-gameplay-of-im/ )〕 It claims to pay homage to old-school tactical first person shooters like ''Rainbow Six 3: Raven Shield'' and cites ''System Shock 2'' and ''Deus Ex'' for their action RPG elements and open-ended levels and well as ''Half-Life'' for its first person narrative-driven storytelling. ==Features== At release ''Interstellar Marines'' is set to feature:〔(【引用サイトリンク】 Zero Point Software )〕 *A full campaign (up to 4 player co-op) * *Captivating storyline with heavy focus on realism *Live voice layering depending on the player's state and location known as Real Time Voice Porting *Advanced audio mapping and occlusion *Persistent character development and skill system *Randomized, non-linear gameplay and open ended level design *Freely customizable weapons simulation 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Interstellar Marines」の詳細全文を読む スポンサード リンク
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